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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.abilities.effects.common;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.choices.ChoiceColor;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class DynamicManaEffect extends BasicManaEffect {
private final DynamicValue amount;
private final DynamicValue netAmount;
private String text = null;
private boolean oneChoice;
public DynamicManaEffect(Mana mana, DynamicValue amount) {
this(mana, amount, null);
}
public DynamicManaEffect(Mana mana, DynamicValue amount, String text) {
this(mana, amount, text, false);
}
public DynamicManaEffect(Mana mana, DynamicValue amount, String text, boolean oneChoice) {
this(mana, amount, text, oneChoice, null);
}
/**
*
* @param mana
* @param amount
* @param text
* @param oneChoice is all mana from the same colour or if false the player
* can choose different colours
* @param netAmount a dynamic value that calculates the possible available
* mana (e.g. if you have to pay by removing counters from source)
*/
public DynamicManaEffect(Mana mana, DynamicValue amount, String text, boolean oneChoice, DynamicValue netAmount) {
super(mana);
this.amount = amount;
this.text = text;
this.oneChoice = oneChoice;
this.netAmount = netAmount;
}
public DynamicManaEffect(final DynamicManaEffect effect) {
super(effect);
this.amount = effect.amount.copy();
this.text = effect.text;
this.oneChoice = effect.oneChoice;
if (effect.netAmount != null) {
this.netAmount = effect.netAmount.copy();
} else {
this.netAmount = null;
}
}
@Override
public DynamicManaEffect copy() {
return new DynamicManaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Mana computedMana = computeMana(false, game, source);
checkToFirePossibleEvents(computedMana, game, source);
game.getPlayer(source.getControllerId()).getManaPool().addMana(computedMana, game, source);
return true;
}
@Override
public String getText(Mode mode) {
if (text != null && !text.isEmpty()) {
return text;
}
return super.getText(mode) + " for each " + amount.getMessage();
}
@Override
public Mana getMana(Game game, Ability source) {
return null;
}
public Mana computeMana(boolean netMana, Game game, Ability source) {
Mana computedMana = new Mana();
int count;
if (netMana && netAmount != null) {
// calculate the maximum available mana
count = netAmount.calculate(game, source, this);
} else {
count = amount.calculate(game, source, this);
}
if (mana.getBlack() > 0) {
computedMana.setBlack(count);
} else if (mana.getBlue() > 0) {
computedMana.setBlue(count);
} else if (mana.getGreen() > 0) {
computedMana.setGreen(count);
} else if (mana.getRed() > 0) {
computedMana.setRed(count);
} else if (mana.getWhite() > 0) {
computedMana.setWhite(count);
} else if (mana.getColorless() > 0) {
computedMana.setColorless(count);
} else if (mana.getAny() > 0) {
if (netMana) {
computedMana.setAny(count);
} else {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ChoiceColor choiceColor = new ChoiceColor(true);
for (int i = 0; i < count; i++) {
if (!choiceColor.isChosen()) {
while (!controller.choose(Outcome.Benefit, choiceColor, game)) {
if (!controller.canRespond()) {
return computedMana;
}
}
}
choiceColor.increaseMana(computedMana);
if (!oneChoice) {
choiceColor.clearChoice();
}
}
}
}
} else {
computedMana.setGeneric(count);
}
return computedMana;
}
}