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package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.mana.RedManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.permanent.token.Token;
/**
*
* @author fireshoes
*/
public class NeedleSpires extends CardImpl {
public NeedleSpires(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
// Needle Spires enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// {T}: Add {R} or {W} to your mana pool.
this.addAbility(new RedManaAbility());
this.addAbility(new WhiteManaAbility());
// {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Effect effect = new BecomesCreatureSourceEffect(new NeedleSpiresToken(), "land", Duration.EndOfTurn);
effect.setText("{this} becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land");
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{2}{R}{W}")));
}
public NeedleSpires(final NeedleSpires card) {
super(card);
}
@Override
public NeedleSpires copy() {
return new NeedleSpires(this);
}
}
class NeedleSpiresToken extends Token {
public NeedleSpiresToken() {
super("", "2/1 red and white Elemental creature with double strike");
cardType.add(CardType.CREATURE);
subtype.add("Elemental");
color.setRed(true);
color.setWhite(true);
power = new MageInt(2);
toughness = new MageInt(1);
addAbility(DoubleStrikeAbility.getInstance());
}
}