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package mage.cards.b;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.abilities.keyword.BountyAbility;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetOpponentsCreaturePermanent;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class Bossk extends CardImpl {
public Bossk(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Trandoshan");
this.subtype.add("Hunter");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// Whenever a land enter the battlefield under your control, if you control five or more lands, put a bounty counter on target creature an opponet controls
this.addAbility(new BosskTriggeredAbility());
// <i>Bounty</i> — Whenever a creature an opponent controls with a bounty counter on it dies, you may search your library for a basic land card, reveal it, and put it in to your hand. If you do, shuffle your library.
this.addAbility(new BountyAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterBasicLandCard()), true, true), true));
}
public Bossk(final Bossk card) {
super(card);
}
@Override
public Bossk copy() {
return new Bossk(this);
}
}
class BosskTriggeredAbility extends TriggeredAbilityImpl {
BosskTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.BOUNTY.createInstance()));
this.addTarget(new TargetOpponentsCreaturePermanent());
}
BosskTriggeredAbility(BosskTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkInterveningIfClause(Game game) {
return game.getBattlefield().count(new FilterControlledLandPermanent(), getSourceId(), getControllerId(), game) > 4;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.isLand() && permanent.getControllerId().equals(this.getControllerId())) {
return true;
}
return false;
}
@Override
public BosskTriggeredAbility copy() {
return new BosskTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever a land enter the battlefield under your control, if you control five or more lands, put a bounty counter on target creature an opponet controls";
}
}