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package mage.cards.e;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.ColorsOfManaSpentToCastCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class ExertInfluence extends CardImpl {
public ExertInfluence(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{U}");
// <i>Converge</i>-Gain control of target creature if its power is less than or equal to the number of colors spent to cast Exert Influence.
getSpellAbility().setAbilityWord(AbilityWord.CONVERGE);
getSpellAbility().addEffect(new ExertInfluenceEffect());
getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public ExertInfluence(final ExertInfluence card) {
super(card);
}
@Override
public ExertInfluence copy() {
return new ExertInfluence(this);
}
}
class ExertInfluenceEffect extends OneShotEffect {
public ExertInfluenceEffect() {
super(Outcome.GainControl);
this.staticText = "Gain control of target creature if its power is less than or equal to the number of colors spent to cast {this}";
}
public ExertInfluenceEffect(final ExertInfluenceEffect effect) {
super(effect);
}
@Override
public ExertInfluenceEffect copy() {
return new ExertInfluenceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && sourceObject != null) {
int colors = new ColorsOfManaSpentToCastCount().calculate(game, source, this);
if (targetCreature.getPower().getValue() <= colors) {
game.addEffect(new GainControlTargetEffect(Duration.Custom, true), source);
}
return true;
}
return false;
}
}