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package mage.cards.g;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import java.util.UUID;
/**
*
* @author spjspj
*/
public class GaeasTouch extends CardImpl {
public GaeasTouch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}{G}");
// You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.
LimitedTimesPerTurnActivatedAbility ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new PutBasicForestOnBattlefieldEffect(), new GenericManaCost(0), 1);
ability.setTiming(TimingRule.SORCERY);
addAbility(ability);
// Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.
addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, Mana.GreenMana(2), new SacrificeSourceCost()));
}
public GaeasTouch(final GaeasTouch card) {
super(card);
}
@Override
public GaeasTouch copy() {
return new GaeasTouch(this);
}
}
class PutBasicForestOnBattlefieldEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("basic Forest card");
static {
filter.add(Predicates.and(new CardTypePredicate(CardType.LAND), new SupertypePredicate(SuperType.BASIC)));
filter.add(new SubtypePredicate("Forest"));
}
private static final String choiceText = "Put a basic Forest card from your hand onto the battlefield?";
public PutBasicForestOnBattlefieldEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "put a basic Forest card from your hand onto the battlefield";
}
public PutBasicForestOnBattlefieldEffect(final PutBasicForestOnBattlefieldEffect effect) {
super(effect);
}
@Override
public PutBasicForestOnBattlefieldEffect copy() {
return new PutBasicForestOnBattlefieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null || !player.chooseUse(Outcome.PutLandInPlay, choiceText, source, game)) {
return false;
}
TargetCardInHand target = new TargetCardInHand(filter);
if (player.choose(Outcome.PutLandInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId());
return true;
}
}
return false;
}
}