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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.Token;
import mage.target.TargetPermanent;
/**
*
* @author LevelX2
*/
public class WoodwraithCorrupter extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("Forest");
static {
filter.add(new SubtypePredicate("Forest"));
}
public WoodwraithCorrupter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{B}{G}");
this.subtype.add("Elemental");
this.subtype.add("Horror");
this.power = new MageInt(3);
this.toughness = new MageInt(6);
// {1}{B}{G}, {tap}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Effect effect = new BecomesCreatureTargetEffect(new WoodwraithCorrupterToken(), false, true, Duration.EndOfGame);
effect.setText("Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl<>("{1}{B}{G}"));
ability.addTarget(new TargetPermanent(filter));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public WoodwraithCorrupter(final WoodwraithCorrupter card) {
super(card);
}
@Override
public WoodwraithCorrupter copy() {
return new WoodwraithCorrupter(this);
}
}
class WoodwraithCorrupterToken extends Token {
public WoodwraithCorrupterToken() {
super("", "4/4 black and green Elemental Horror creature");
cardType.add(CardType.CREATURE);
subtype.add("Elemental");
subtype.add("Horror");
power = new MageInt(4);
toughness = new MageInt(4);
}
}