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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class GraftTest extends CardTestPlayerBase {
/**
* 702.57. Graft
* 702.57a Graft represents both a static ability and a triggered ability. “Graft N” means “This
* permanent enters the battlefield with N +1/+1 counters on it” and “Whenever another creature
* enters the battlefield, if this permanent has a +1/+1 counter on it, you may move a +1/+1
* counter from this permanent onto that creature.”
* 702.57b If a creature has multiple instances of graft, each one works separately.
*
*/
/**
* Sporeback Troll
* Creature — Troll Mutant 0/0, 3G (4)
* Graft 2 (This creature enters the battlefield with two +1/+1 counters on it.
* Whenever another creature enters the battlefield, you may move a +1/+1
* counter from this creature onto it.)
* {1}{G}: Regenerate target creature with a +1/+1 counter on it.
*
*/
/**
* Cytoplast Root-Kin
* Creature — Elemental Mutant 0/0, 2GG (4)
* Graft 4 (This creature enters the battlefield with four +1/+1 counters on
* it. Whenever another creature enters the battlefield, you may move a +1/+1
* counter from this creature onto it.)
* When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on
* each other creature you control with a +1/+1 counter on it.
* {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
*
*/
@Test
public void testGraft() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
addCard(Zone.HAND, playerA, "Sporeback Troll");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sporeback Troll");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Sporeback Troll", 1);
assertPowerToughness(playerA, "Sporeback Troll", 2, 2);
assertCounterCount("Sporeback Troll", CounterType.P1P1, 2);
}
@Test
public void testMoveCounters() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 8);
addCard(Zone.HAND, playerA, "Cytoplast Root-Kin");
addCard(Zone.HAND, playerA, "Sporeback Troll");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cytoplast Root-Kin");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sporeback Troll");
setChoice(playerA, "Yes");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Sporeback Troll", 1);
assertPermanentCount(playerA, "Cytoplast Root-Kin", 1);
assertPowerToughness(playerA, "Sporeback Troll", 3, 3);
assertPowerToughness(playerA, "Cytoplast Root-Kin", 3, 3);
assertCounterCount("Sporeback Troll", CounterType.P1P1, 3);
assertCounterCount("Cytoplast Root-Kin", CounterType.P1P1, 3);
}
@Test
public void testDontMoveCounters() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 8);
addCard(Zone.HAND, playerA, "Cytoplast Root-Kin");
addCard(Zone.HAND, playerA, "Sporeback Troll");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cytoplast Root-Kin");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sporeback Troll");
setChoice(playerA, "No");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Sporeback Troll", 1);
assertPermanentCount(playerA, "Cytoplast Root-Kin", 1);
assertPowerToughness(playerA, "Sporeback Troll", 2, 2);
assertPowerToughness(playerA, "Cytoplast Root-Kin", 4, 4);
assertCounterCount("Sporeback Troll", CounterType.P1P1, 2);
assertCounterCount("Cytoplast Root-Kin", CounterType.P1P1, 4);
}
}