/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.keyword; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; import mage.constants.Outcome; import mage.counters.CounterType; import mage.counters.Counters; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; public class PersistAbility extends DiesTriggeredAbility { public PersistAbility() { super(new PersistEffect()); this.addEffect(new ReturnSourceFromGraveyardToBattlefieldEffect(false, true)); } public PersistAbility(final PersistAbility ability) { super(ability); } @Override public PersistAbility copy() { return new PersistAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return super.checkEventType(event, game); } @Override public boolean checkTrigger(GameEvent event, Game game) { if (super.checkTrigger(event, game)) { Permanent permanent = ((ZoneChangeEvent) event).getTarget(); if (permanent.getCounters(game).getCount(CounterType.M1M1) == 0) { FixedTarget fixedTarget = new FixedTarget(permanent.getId()); fixedTarget.init(game, this); return true; } } return false; } @Override public String getRule() { return "Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>"; } } class PersistEffect extends OneShotEffect { public PersistEffect() { super(Outcome.Benefit); this.staticText = ""; } public PersistEffect(final PersistEffect effect) { super(effect); } @Override public PersistEffect copy() { return new PersistEffect(this); } @Override public boolean apply(Game game, Ability source) { Counters countersToAdd = new Counters(); countersToAdd.addCounter(CounterType.M1M1.createInstance()); game.setEnterWithCounters(source.getSourceId(), countersToAdd); return true; } }