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package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.counters.Counters;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
public class PersistAbility extends DiesTriggeredAbility {
public PersistAbility() {
super(new PersistEffect());
this.addEffect(new ReturnSourceFromGraveyardToBattlefieldEffect(false, true));
}
public PersistAbility(final PersistAbility ability) {
super(ability);
}
@Override
public PersistAbility copy() {
return new PersistAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return super.checkEventType(event, game);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
if (permanent.getCounters(game).getCount(CounterType.M1M1) == 0) {
FixedTarget fixedTarget = new FixedTarget(permanent.getId());
fixedTarget.init(game, this);
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>";
}
}
class PersistEffect extends OneShotEffect {
public PersistEffect() {
super(Outcome.Benefit);
this.staticText = "";
}
public PersistEffect(final PersistEffect effect) {
super(effect);
}
@Override
public PersistEffect copy() {
return new PersistEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Counters countersToAdd = new Counters();
countersToAdd.addCounter(CounterType.M1M1.createInstance());
game.setEnterWithCounters(source.getSourceId(), countersToAdd);
return true;
}
}