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package mage.cards.o;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.combat.CantBeBlockedSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author LevelX2
*/
public class OgreMarauder extends CardImpl {
public OgreMarauder(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{B}");
this.subtype.add("Ogre");
this.subtype.add("Warrior");
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.
this.addAbility(new AttacksTriggeredAbility(new OgreMarauderEffect(), false));
}
public OgreMarauder(final OgreMarauder card) {
super(card);
}
@Override
public OgreMarauder copy() {
return new OgreMarauder(this);
}
}
class OgreMarauderEffect extends OneShotEffect {
public OgreMarauderEffect() {
super(Outcome.Benefit);
this.staticText = "it gains \"{this} can't be blocked\" until end of turn unless defending player sacrifices a creature";
}
public OgreMarauderEffect(final OgreMarauderEffect effect) {
super(effect);
}
@Override
public OgreMarauderEffect copy() {
return new OgreMarauderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
MageObject sourceObject = game.getObject(source.getSourceId());
Player defender = game.getPlayer(defendingPlayerId);
if (defender != null && sourceObject != null) {
Cost cost = new SacrificeTargetCost(new TargetControlledCreaturePermanent());
if (cost.canPay(source, source.getSourceId(), defendingPlayerId, game) &&
defender.chooseUse(Outcome.LoseAbility, "Sacrifice a creature to prevent that " + sourceObject.getLogName() + " can't be blocked?", source, game)) {
if (!cost.pay(source, game, source.getSourceId(), defendingPlayerId, false, null)) {
// cost was not payed - so source can't be blocked
ContinuousEffect effect = new CantBeBlockedSourceEffect(Duration.EndOfTurn);
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
}