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package mage.cards.l;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import java.util.UUID;
/**
*
* @author LoneFox
*/
public class LovisaColdeyes extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that's a Barbarian, a Warrior, or a Berserker");
static {
filter.add(Predicates.or(new SubtypePredicate("Barbarian"), new SubtypePredicate("Warrior"), new SubtypePredicate("Berserker")));
}
public LovisaColdeyes(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{R}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
Effect effect = new BoostAllEffect(2, 2, Duration.WhileOnBattlefield, filter, false);
effect.setText("Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false);
effect.setText("and has haste");
ability.addEffect(effect);
this.addAbility(ability);
}
public LovisaColdeyes(final LovisaColdeyes card) {
super(card);
}
@Override
public LovisaColdeyes copy() {
return new LovisaColdeyes(this);
}
}