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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class OverloadTest extends CardTestPlayerBase {
/**
* My opponent cast an overloaded Vandalblast, and Xmage would not let me
* cast Mental Misstep on it.
*
* The CMC of a card never changes, and Vandalblast's CMC is always 1.
*
* 4/15/2013 Casting a spell with overload doesn't change that spell's mana
* cost. You just pay the overload cost instead.
*/
@Test
public void testCastByOverloadDoesNotChangeCMC() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
// Destroy target artifact you don't control.
// Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
addCard(Zone.HAND, playerA, "Vandalblast");
addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
// Counter target spell with converted mana cost 1.
addCard(Zone.HAND, playerB, "Mental Misstep", 1);
addCard(Zone.BATTLEFIELD, playerB, "War Horn", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Vandalblast with overload");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Mental Misstep", "Vandalblast");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Vandalblast", 1);
assertGraveyardCount(playerB, "Mental Misstep", 1);
assertPermanentCount(playerB, "War Horn", 2);
}
}