/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author anonymous
*/
public class ArchdemonOfGreed extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Human");
static {
filter.add(new SubtypePredicate("Human"));
filter.add(new ControllerPredicate(TargetController.YOU));
}
public ArchdemonOfGreed(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"");
this.subtype.add("Demon");
this.color.setBlack(true);
this.nightCard = true;
this.transformable = true;
this.power = new MageInt(9);
this.toughness = new MageInt(9);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(TrampleAbility.getInstance());
// At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
this.addAbility(new OnEventTriggeredAbility(GameEvent.EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new ArchdemonOfGreedEffect(), false));
}
public ArchdemonOfGreed(final ArchdemonOfGreed card) {
super(card);
}
@Override
public ArchdemonOfGreed copy() {
return new ArchdemonOfGreed(this);
}
static class ArchdemonOfGreedEffect extends OneShotEffect {
public ArchdemonOfGreedEffect() {
super(Outcome.Damage);
this.staticText = "Sacrifice a Human. If you can't, tap {this} and it deals 9 damage to you.";
}
public ArchdemonOfGreedEffect(final ArchdemonOfGreedEffect effect) {
super(effect);
}
@Override
public ArchdemonOfGreedEffect copy() {
return new ArchdemonOfGreedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
// create cost for sacrificing a human
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, false);
// if they can pay the cost, then they must pay
if (target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
Permanent humanSacrifice = game.getPermanent(target.getFirstTarget());
if (humanSacrifice != null) {
// sacrifice the chosen card
return humanSacrifice.sacrifice(source.getSourceId(), game);
}
}
else {
permanent.tap(game);
player.damage(9, source.getSourceId(), game, false, true);
}
}
return true;
}
return false;
}
}
}