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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.MorphAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class ShaperParasite extends CardImpl {
public ShaperParasite(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}{U}");
this.subtype.add("Illusion");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Morph {2}{U}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{2}{U}")));
// When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Ability ability = new TurnedFaceUpSourceTriggeredAbility(new ShaperParasiteEffect());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public ShaperParasite(final ShaperParasite card) {
super(card);
}
@Override
public ShaperParasite copy() {
return new ShaperParasite(this);
}
}
class ShaperParasiteEffect extends ContinuousEffectImpl {
private int power;
private int toughness;
public ShaperParasiteEffect() {
super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = 2;
this.toughness = -2;
this.staticText = "target creature gets +2/-2 or -2/+2 until end of turn";
}
public ShaperParasiteEffect(final ShaperParasiteEffect effect) {
super(effect);
this.power = effect.power;
this.toughness = effect.toughness;
}
@Override
public ShaperParasiteEffect copy() {
return new ShaperParasiteEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
Player player = game.getPlayer(source.getControllerId());
String message = "Should the target creature get -2/+2 instead of +2/-2?";
if (player != null && player.chooseUse(Outcome.Neutral, message, source, game)) {
this.power *= -1;
this.toughness *= -1;
}
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(source.getFirstTarget());
if (target != null) {
target.addPower(power);
target.addToughness(toughness);
return true;
}
return false;
}
}