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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class WardscaleDragon extends CardImpl {
public WardscaleDragon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{W}{W}");
this.subtype.add("Dragon");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// As long as Wardscale Dragon is attacking, defending player can't cast spells.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new WardscaleDragonRuleEffect()));
}
public WardscaleDragon(final WardscaleDragon card) {
super(card);
}
@Override
public WardscaleDragon copy() {
return new WardscaleDragon(this);
}
}
class WardscaleDragonRuleEffect extends ContinuousRuleModifyingEffectImpl {
public WardscaleDragonRuleEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, true, false);
staticText = "As long as {this} is attacking, defending player can't cast spells";
}
public WardscaleDragonRuleEffect(final WardscaleDragonRuleEffect effect) {
super(effect);
}
@Override
public WardscaleDragonRuleEffect copy() {
return new WardscaleDragonRuleEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CAST_SPELL;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null && sourcePermanent.isAttacking()) {
return event.getPlayerId().equals(game.getCombat().getDefendingPlayerId(sourcePermanent.getId(), game));
}
return false;
}
}