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package mage.abilities.decorator;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.effects.AsThoughEffect;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.constants.Duration;
import mage.game.Game;
/**
* @author LevelX2
*/
public class ConditionalAsThoughEffect extends AsThoughEffectImpl {
protected AsThoughEffect effect;
protected AsThoughEffect otherwiseEffect;
protected Condition condition;
protected boolean conditionState;
public ConditionalAsThoughEffect(AsThoughEffect effect, Condition condition) {
this(effect, condition, null);
}
public ConditionalAsThoughEffect(AsThoughEffect effect, Condition condition, AsThoughEffect otherwiseEffect) {
super(effect.getAsThoughEffectType(), effect.getDuration(), effect.getOutcome());
this.effect = effect;
this.condition = condition;
this.otherwiseEffect = otherwiseEffect;
}
public ConditionalAsThoughEffect(final ConditionalAsThoughEffect effect) {
super(effect);
this.effect = effect.effect.copy();
if (effect.otherwiseEffect != null) {
this.otherwiseEffect = effect.otherwiseEffect.copy();
}
this.condition = effect.condition;
this.conditionState = effect.conditionState;
}
@Override
public boolean isDiscarded() {
return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded());
}
@Override
public boolean apply(Game game, Ability source) {
conditionState = condition.apply(game, source);
if (conditionState) {
effect.setTargetPointer(this.targetPointer);
return effect.apply(game, source);
} else if (otherwiseEffect != null) {
otherwiseEffect.setTargetPointer(this.targetPointer);
return otherwiseEffect.apply(game, source);
}
if (!conditionState && effect.getDuration() == Duration.OneUse) {
used = true;
}
if (!conditionState && effect.getDuration() == Duration.Custom) {
this.discard();
}
return false;
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
conditionState = condition.apply(game, source);
if (conditionState) {
effect.setTargetPointer(this.targetPointer);
return effect.applies(sourceId, source, affectedControllerId, game);
} else if (otherwiseEffect != null) {
otherwiseEffect.setTargetPointer(this.targetPointer);
return otherwiseEffect.applies(sourceId, source, affectedControllerId, game);
}
return false;
}
@Override
public ConditionalAsThoughEffect copy() {
return new ConditionalAsThoughEffect(this);
}
}