/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; import java.util.Objects; import java.util.UUID; /** * * @author LevelX2 */ public class SkullRend extends CardImpl { public SkullRend(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{B}{R}"); // Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. this.getSpellAbility().addEffect(new SkullRendEffect()); } public SkullRend(final SkullRend card) { super(card); } @Override public SkullRend copy() { return new SkullRend(this); } private static class SkullRendEffect extends OneShotEffect { public SkullRendEffect() { super(Outcome.Damage); staticText = "{this} deals 2 damage to each opponent. Those players each discard two cards at random"; } public SkullRendEffect(final SkullRendEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId: game.getState().getPlayersInRange(controller.getId(), game)) { if (!Objects.equals(playerId, source.getControllerId())) { Player opponent = game.getPlayer(playerId); if (opponent != null) { // damage opponent.damage(2, source.getSourceId(), game, false, true); // discard 2 cards at random int amount = Math.min(2, opponent.getHand().size()); for (int i = 0; i < amount; i++) { Card card = opponent.getHand().getRandom(game); if (card != null) { opponent.discard(card, source, game); } } } } } return true; } return false; } @Override public SkullRendEffect copy() { return new SkullRendEffect(this); } } }