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package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ServantOfTheScaleTest extends CardTestPlayerBase {
/**
* Tests that the dies triggered ability distributes
* the +1/+1 counters on Servant of the Scale
*
*/
@Test
public void testDiesTriggeredAbility() {
// Servant of the Scale enters the battlefield with a +1/+1 counter on it.
// When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counter on Servant of the Scale.
addCard(Zone.HAND, playerA, "Servant of the Scale");
addCard(Zone.BATTLEFIELD, playerA, "Forest");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
addCard(Zone.HAND, playerB, "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Servant of the Scale");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Servant of the Scale");
addTarget(playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Servant of the Scale", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3,3);
}
}