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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
*
* @author LevelX2
*/
public class Conversion extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("Mountain", "Mountains");
public Conversion(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}{W}");
// At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SacrificeSourceUnlessPaysEffect(new ManaCostsImpl("{W}{W}")), TargetController.YOU, false));
// All Mountains are Plains.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConversionEffect()));
}
public Conversion(final Conversion card) {
super(card);
}
@Override
public Conversion copy() {
return new Conversion(this);
}
static class ConversionEffect extends ContinuousEffectImpl {
ConversionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "All Mountains are Plains";
}
ConversionEffect(final ConversionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public ConversionEffect copy() {
return new ConversionEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
land.removeAllAbilities(source.getSourceId(), game);
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
break;
case TypeChangingEffects_4:
land.getSubtype(game).clear();
land.getSubtype(game).add("Plains");
break;
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
@Override
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
// the dependent classes needs to be an enclosed class for dependent check of continuous effects
return allEffectsInLayer
.stream()
.filter(effect->effect.getDependencyTypes().contains(DependencyType.BecomeMountain))
.map(Effect::getId)
.collect(Collectors.toSet());
}
}
}