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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class ColdStorage extends CardImpl {
public ColdStorage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}");
// {3}: Exile target creature you control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(this.getId(), this.getIdName()), new ManaCostsImpl("{3}"));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
// Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromExileEffect(this.getId()), new SacrificeSourceCost());
this.addAbility(ability);
}
public ColdStorage(final ColdStorage card) {
super(card);
}
@Override
public ColdStorage copy() {
return new ColdStorage(this);
}
}
class ReturnFromExileEffect extends OneShotEffect {
private UUID exileId;
public ReturnFromExileEffect(UUID exileId) {
super(Outcome.PutCardInPlay);
this.exileId = exileId;
this.setText("Return each creature card exiled with {this} to the battlefield under your control");
}
public ReturnFromExileEffect(final ReturnFromExileEffect effect) {
super(effect);
this.exileId = effect.exileId;
}
@Override
public ReturnFromExileEffect copy() {
return new ReturnFromExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(exileId);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && exile != null) {
controller.moveCards(exile.getCards(new FilterCreatureCard(), game), Zone.BATTLEFIELD, source, game, false, false, true, null);
return true;
}
return false;
}
}