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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.v;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.MageObjectReference;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CopyPermanentEffect;
import mage.abilities.keyword.EmbalmAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import mage.util.functions.ApplyToPermanent;
import mage.watchers.Watcher;
/**
*
* @author LevelX2
*/
public class VizierOfManyFaces extends CardImpl {
public VizierOfManyFaces(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}{U}");
this.subtype.add("Shapeshifter");
this.subtype.add("Cleric");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Effect effect = new CopyPermanentEffect(new VizierOfManyFacesApplyToPermanent());
effect.setText("as a copy of any creature on the battlefield, except if {this} was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.");
this.addAbility(new EntersBattlefieldAbility(effect, true), new EmbalmedThisTurnWatcher());
// Embalm {3}{U}{U}
this.addAbility(new EmbalmAbility(new ManaCostsImpl("{3}{U}{U}"), this));
}
public VizierOfManyFaces(final VizierOfManyFaces card) {
super(card);
}
@Override
public VizierOfManyFaces copy() {
return new VizierOfManyFaces(this);
}
}
class VizierOfManyFacesApplyToPermanent extends ApplyToPermanent {
@Override
public boolean apply(Game game, MageObject mageObject, Ability source, UUID copyToObjectId) {
return true;
}
@Override
public boolean apply(Game game, Permanent permanent, Ability source, UUID copyToObjectId) {
for (Permanent entering : game.getPermanentsEntering().values()) {
if (entering.getId().equals(copyToObjectId) && entering instanceof PermanentToken) {
UUID originalCardId = ((PermanentToken) entering).getToken().getCopySourceCard().getId();
EmbalmedThisTurnWatcher watcher = (EmbalmedThisTurnWatcher) game.getState().getWatchers().get(EmbalmedThisTurnWatcher.class.getSimpleName());
if (watcher != null) {
for (MageObjectReference mor : watcher.getEmbalmedThisTurnCards()) {
if (mor.getSourceId().equals(originalCardId) && game.getState().getZoneChangeCounter(originalCardId) == mor.getZoneChangeCounter()) {
permanent.getManaCost().clear();
if (!permanent.hasSubtype("Zombie", game)) {
permanent.getSubtype(game).add("Zombie");
}
permanent.getColor(game).setColor(ObjectColor.WHITE);
}
}
}
}
}
return true;
}
}
class EmbalmedThisTurnWatcher extends Watcher {
private final Set<MageObjectReference> embalmedThisTurnTokens;
public EmbalmedThisTurnWatcher() {
super(EmbalmedThisTurnWatcher.class.getSimpleName(), WatcherScope.GAME);
embalmedThisTurnTokens = new HashSet<>();
}
public EmbalmedThisTurnWatcher(final EmbalmedThisTurnWatcher watcher) {
super(watcher);
embalmedThisTurnTokens = new HashSet<>(watcher.embalmedThisTurnTokens);
}
@Override
public Watcher copy() {
return new EmbalmedThisTurnWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.EMBALMED_CREATURE) {
this.embalmedThisTurnTokens.add(new MageObjectReference(event.getSourceId(), game));
}
}
public Set<MageObjectReference> getEmbalmedThisTurnCards() {
return this.embalmedThisTurnTokens;
}
@Override
public void reset() {
super.reset();
embalmedThisTurnTokens.clear();
}
}