/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.RemoveCountersSourceCost; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.common.TargetCreatureOrPlayer; import java.util.HashSet; import java.util.UUID; /** * * @author Plopman */ public class FiveAlarmFire extends CardImpl { public FiveAlarmFire(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{R}{R}"); //Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. this.addAbility(new FiveAlarmFireTriggeredAbility()); //Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(5), new RemoveCountersSourceCost(CounterType.BLAZE.createInstance(5))); ability.addTarget(new TargetCreatureOrPlayer()); this.addAbility(ability); } public FiveAlarmFire(final FiveAlarmFire card) { super(card); } @Override public FiveAlarmFire copy() { return new FiveAlarmFire(this); } } class FiveAlarmFireTriggeredAbility extends TriggeredAbilityImpl { // Because a creature that is blocked by multiple creatures it deals damage to, only causes to add one counter to , // it's neccessary to remember which creature already triggered HashSet<UUID> triggeringCreatures = new HashSet<>(); private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); public FiveAlarmFireTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.BLAZE.createInstance()), false); } public FiveAlarmFireTriggeredAbility(final FiveAlarmFireTriggeredAbility ability) { super(ability); triggeringCreatures.addAll(ability.triggeringCreatures); } @Override public FiveAlarmFireTriggeredAbility copy() { return new FiveAlarmFireTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_CREATURE || event.getType() == EventType.DAMAGED_PLANESWALKER || event.getType() == EventType.DAMAGED_PLAYER || event.getType() == EventType.COMBAT_DAMAGE_STEP_PRE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == EventType.DAMAGED_CREATURE || event.getType() == EventType.DAMAGED_PLANESWALKER || event.getType() == EventType.DAMAGED_PLAYER) { if (((DamagedEvent) event).isCombatDamage() && !triggeringCreatures.contains(event.getSourceId())) { Permanent permanent = game.getPermanent(event.getSourceId()); if (permanent != null && filter.match(permanent, sourceId, controllerId, game)) { triggeringCreatures.add(event.getSourceId()); return true; } } } // reset the remembered creatures for every combat damage step if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRE) { triggeringCreatures.clear(); } return false; } @Override public String getRule() { return "Whenever a creature you control deals combat damage, " + super.getRule(); } }