package org.mage.test.cards.continuous;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Angel of Jubilation Other nonblack creatures you control get +1/+1. Players
* can't pay life or sacrifice creatures to cast spells or activate abilities
*
* @author noxx
*/
public class AngelOfJubilationTest extends CardTestPlayerBase {
/**
* Tests boosting other non black creatures
*/
@Test
public void testBoost() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerA, "Devout Chaplain");
addCard(Zone.BATTLEFIELD, playerA, "Corpse Traders");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPowerToughness(playerA, "Angel of Jubilation", 3, 3);
assertPowerToughness(playerA, "Devout Chaplain", 3, 3);
assertPowerToughness(playerA, "Corpse Traders", 3, 3);
}
/**
* Tests boost disappeared on leaving battlefield
*/
@Test
public void testNoBoostOnBattlefieldLeave() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerA, "Devout Chaplain");
addCard(Zone.BATTLEFIELD, playerA, "Corpse Traders");
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Angel of Jubilation");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Angel of Jubilation", 0);
assertPowerToughness(playerA, "Devout Chaplain", 2, 2);
assertPowerToughness(playerA, "Corpse Traders", 3, 3);
}
@Test
public void testOpponentCantSacrificeCreatures() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
addCard(Zone.BATTLEFIELD, playerB, "Corpse Traders");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sacrifice a creature: {this} gets +2/+2 until end of turn.");
playerB.addChoice("Corpse Traders");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPowerToughness(playerB, "Nantuko Husk", 2, 2);
assertPermanentCount(playerB, "Corpse Traders", 1);
}
@Test
public void testOpponentCanSacrificeNonCreaturePermanents() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
addCard(Zone.BATTLEFIELD, playerB, "Barrin, Master Wizard");
addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
addCard(Zone.BATTLEFIELD, playerB, "Island", 4);
addCard(Zone.BATTLEFIELD, playerB, "Food Chain");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2},Sacrifice a permanent you control: Return target creature to its owner's hand.");
playerB.addChoice("Food Chain");
playerA.addTarget("Angel of Jubilation");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Angel of Jubilation", 0);
assertPermanentCount(playerB, "Food Chain", 0);
}
@Test
public void testOpponentCantSacrificeCreaturesAsPartOfPermanentsOptions() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerB, "Barrin, Master Wizard");
addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
addCard(Zone.BATTLEFIELD, playerB, "Llanowar Elves", 2);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2},Sacrifice a permanent you control: Return target creature to its owner's hand.");
playerB.addChoice("Nantuko Husk");
playerA.addTarget("Angel of Jubilation");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Angel of Jubilation", 1);
assertPermanentCount(playerB, "Nantuko Husk", 1);
}
@Test
public void testOpponentCantSacrificeAll() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
addCard(Zone.BATTLEFIELD, playerB, "Corpse Traders");
addCard(Zone.HAND, playerB, "Soulblast");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 6);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Soulblast", playerA);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerB, "Nantuko Husk", 1);
assertPermanentCount(playerB, "Corpse Traders", 1);
}
@Test
public void testOpponentCantSacrificeCreatureSource() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerB, "Children of Korlis");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sacrifice {this}: You gain life equal to the life you've lost this turn.");
playerB.addChoice("Skirk Prospector");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerB, "Children of Korlis", 1);
}
@Test
public void testOpponentCanSacrificeAllLands() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerB, "Tomb of Urami");
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2}{B}{B},{T}, Sacrifice all lands you control: Create a legendary 5/5 black Demon Spirit creature token with flying named Urami.");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerB, "Swamp", 0);
}
@Test
public void testOpponentCanSacrificeNonCreatureSource() {
addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
addCard(Zone.BATTLEFIELD, playerA, "Tundra");
addCard(Zone.BATTLEFIELD, playerB, "Wasteland");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}, Sacrifice {this}: Destroy target nonbasic land.");
playerB.addTarget("Tundra");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Tundra", 0);
assertPermanentCount(playerB, "Wasteland", 0);
}
}