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package mage.cards.e;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ExileTargetForSourceEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.abilities.keyword.DevoidAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class EldraziDisplacer extends CardImpl {
private static final FilterCreaturePermanent FILTER = new FilterCreaturePermanent("another target creature");
static {
FILTER.add(new AnotherPredicate());
}
public EldraziDisplacer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}");
this.subtype.add("Eldrazi");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Devoid
this.addAbility(new DevoidAbility(this.color));
// {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control.
Effect effect = new ExileTargetForSourceEffect();
effect.setText("Exile another target creature");
effect.setApplyEffectsAfter(); // Needed to let temporary continuous effects end if a permanent is blinked
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl<>("{2}{C}"));
effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect(true, true);
effect.setText(", then return it to the battlefield tapped under its owner's control");
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent(FILTER));
this.addAbility(ability);
}
public EldraziDisplacer(final EldraziDisplacer card) {
super(card);
}
@Override
public EldraziDisplacer copy() {
return new EldraziDisplacer(this);
}
}