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package mage.cards.t;
import java.util.UUID;
import mage.abilities.condition.InvertCondition;
import mage.abilities.condition.common.DeliriumCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterCard;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author fireshoes
*/
public class TraverseTheUlvenwald extends CardImpl {
private static final FilterCard filter = new FilterCard("a creature or land card");
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND)));
}
public TraverseTheUlvenwald(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{G}");
// Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(1, 1, new FilterBasicLandCard()), true),
new InvertCondition(DeliriumCondition.instance),
"Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library."));
// <i>Delirium</i> — If there are four or more card types among cards in your graveyard, instead search your library
// for a creature or land card, reveal it, put it into your hand, then shuffle your library.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(1, 1, filter), true),
DeliriumCondition.instance,
"<br><i>Delirium</i> — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, "
+ "reveal it, put it into your hand, then shuffle your library."));
}
public TraverseTheUlvenwald(final TraverseTheUlvenwald card) {
super(card);
}
@Override
public TraverseTheUlvenwald copy() {
return new TraverseTheUlvenwald(this);
}
}