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package mage.cards.j;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceColorOrArtifact;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author fireshoes
*/
public class JeweledSpirit extends CardImpl {
public JeweledSpirit(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}");
this.subtype.add("Spirit");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new JeweledSpiritEffect(),
new SacrificeTargetCost(new TargetControlledPermanent(2, 2, new FilterControlledLandPermanent("two lands"), true))));
}
public JeweledSpirit(final JeweledSpirit card) {
super(card);
}
@Override
public JeweledSpirit copy() {
return new JeweledSpirit(this);
}
}
class JeweledSpiritEffect extends OneShotEffect {
public JeweledSpiritEffect() {
super(Outcome.AddAbility);
this.staticText = "{this} gains protection from artifacts or from the color of your choice until end of turn";
}
public JeweledSpiritEffect(final JeweledSpiritEffect effect) {
super(effect);
}
@Override
public JeweledSpiritEffect copy() {
return new JeweledSpiritEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ChoiceColorOrArtifact choice = new ChoiceColorOrArtifact();
while (!choice.isChosen()) {
if (!controller.canRespond()) {
return false;
}
controller.choose(outcome, choice, game);
}
FilterCard protectionFilter = new FilterCard();
if (choice.isArtifactSelected()) {
protectionFilter.add(new CardTypePredicate(CardType.ARTIFACT));
} else {
protectionFilter.add(new ColorPredicate(choice.getColor()));
}
protectionFilter.setMessage(choice.getChoice());
ProtectionAbility protectionAbility = new ProtectionAbility(protectionFilter);
ContinuousEffect effect = new GainAbilitySourceEffect(protectionAbility, Duration.EndOfTurn);
game.addEffect(effect, source);
return true;
}
return false;
}
}