package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
public class RevealTopLandToBattlefieldElseHandEffect extends OneShotEffect {
public RevealTopLandToBattlefieldElseHandEffect() {
super(Outcome.DrawCard);
this.staticText = "Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand";
}
public RevealTopLandToBattlefieldElseHandEffect(final RevealTopLandToBattlefieldElseHandEffect effect) {
super(effect);
}
@Override
public RevealTopLandToBattlefieldElseHandEffect copy() {
return new RevealTopLandToBattlefieldElseHandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject == null || controller == null) {
return false;
}
if (controller.getLibrary().hasCards()) {
CardsImpl cards = new CardsImpl();
Card card = controller.getLibrary().getFromTop(game);
if (card == null) {
return false;
}
cards.add(card);
controller.revealCards(sourceObject.getName(), cards, game);
if (card.isLand()) {
return controller.moveCards(card, Zone.BATTLEFIELD, source, game);
} else {
controller.moveCards(card, Zone.HAND, source, game);
}
}
return true;
}
}