/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAttackingOrBlockingCreature;
import java.util.UUID;
/**
*
* @author emerald000
*/
public class CoordinatedBarrage extends CardImpl {
public CoordinatedBarrage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{W}");
// Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
this.getSpellAbility().addEffect(new CoordinatedBarrageEffect());
this.getSpellAbility().addTarget(new TargetAttackingOrBlockingCreature());
}
public CoordinatedBarrage(final CoordinatedBarrage card) {
super(card);
}
@Override
public CoordinatedBarrage copy() {
return new CoordinatedBarrage(this);
}
}
class CoordinatedBarrageEffect extends OneShotEffect {
CoordinatedBarrageEffect() {
super(Outcome.Damage);
this.staticText = "Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type";
}
CoordinatedBarrageEffect(final CoordinatedBarrageEffect effect) {
super(effect);
}
@Override
public CoordinatedBarrageEffect copy() {
return new CoordinatedBarrageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Choice choice = new ChoiceImpl(true);
choice.setMessage("Choose a creature type");
choice.setChoices(CardRepository.instance.getCreatureTypes());
if (controller.choose(Outcome.Damage, choice, game)) {
String chosenType = choice.getChoice();
FilterControlledPermanent filter = new FilterControlledPermanent();
filter.add(new SubtypePredicate(chosenType));
int damageDealt = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
permanent.damage(damageDealt, source.getSourceId(), game, false, true);
}
return true;
}
}
return false;
}
}