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package org.mage.test.cards.abilities.keywords;
import mage.abilities.Ability;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ChangelingTest extends CardTestPlayerBase {
/**
* Casting changelings with a Long-Forgotten Gohei in play reduces its
* casting cost by {1}.
*/
@Test
public void testLongForgottenGohei() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.HAND, playerA, "Woodland Changeling");
addCard(Zone.BATTLEFIELD, playerA, "Long-Forgotten Gohei");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Woodland Changeling");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Woodland Changeling", 0); // Casting cost of spell is not reduced so not on the battlefield
assertHandCount(playerA, "Woodland Changeling", 1);
}
/**
* Another bug, was playing Slivers again. I had a Amoeboid Changeling, a
* Hibernation Sliver and a Prophet of Kruphix. In response to a boardwipe,
* I tapped my Changeling, giving my Prophet Changeling. However, it didn't
* gain any Sliver abilities despite having all creature types, including
* Sliver, so I couldn't save it with my Hibernation Sliver. I clicked the
* Prophet and nothing happened at all.
*/
@Test
public void testGainingChangeling() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
// Untap all creatures and lands you control during each other player's untap step.
// You may cast creature cards as though they had flash.
addCard(Zone.HAND, playerA, "Prophet of Kruphix");// {3}{G}{U}
// Changeling
// {T}: Target creature gains all creature types until end of turn.
// {T}: Target creature loses all creature types until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Amoeboid Changeling");
// All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
addCard(Zone.BATTLEFIELD, playerA, "Hibernation Sliver");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Prophet of Kruphix");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{T}: Target creature gains", "Prophet of Kruphix");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertTapped("Amoeboid Changeling", true);
Permanent prophet = getPermanent("Prophet of Kruphix", playerA);
boolean abilityFound = false;
for (Ability ability : prophet.getAbilities()) {
if (ability.getRule().startsWith("Pay 2 life")) {
abilityFound = true;
}
}
Assert.assertTrue("Prophet of Kruphix has to have the 'Pay 2 life: Return this permanent to its owner's hand.' ability, but has not.", abilityFound);
}
/**
* NOTE: As of 05/06/2017 this test is failing due to a bug in code.
* See issue #3316
*
* Kaseto, Orochi Archmage do not give Chameleon Colossus +2/+2 , even though Chameleon Colossus should have the "snake" type
*/
@Test
public void kasetoOrochiArchmageSnakeTest() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
/* Kaseto, Orochi Archmage {1}{G}{U} - 2/2
* Legendary Creature — Snake Wizard
* {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
*/
addCard(Zone.BATTLEFIELD, playerA, "Kaseto, Orochi Archmage");
/*
* Chameleon Colossus {2}{G}{G} - 4/4
* Changeling (This card is every creature type.)
* Protection from black
* {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
*/
addCard(Zone.BATTLEFIELD, playerA, "Chameleon Colossus");
/* Nessian Asp {4}{G} - 4/5
* Creature — Snake
* Reach
* {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
*/
addCard(Zone.BATTLEFIELD, playerA, "Nessian Asp");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn", "Chameleon Colossus");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn", "Nessian Asp");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
// Check the actual snake creature - was 4/5 but +2/+2 from Kaseto's ability
assertPowerToughness(playerA, "Nessian Asp", 6, 7);
// Check the changeling - Was a 4/4 but +2/+2 from Kaseto's ability
assertPowerToughness(playerA, "Chameleon Colossus", 6, 6);
}
}