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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CantBeCounteredSourceEffect;
import mage.abilities.effects.common.CounterTargetEffect;
import mage.abilities.keyword.OverloadAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.target.TargetSpell;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class Counterflux extends CardImpl {
private static final FilterSpell filter = new FilterSpell("spell you don't control");
static {
filter.add(new ControllerPredicate(TargetController.NOT_YOU));
}
public Counterflux(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{U}{U}{R}");
// Counterflux can't be countered by spells or abilities.
Effect effect = new CantBeCounteredSourceEffect();
effect.setText("{this} can't be countered by spells or abilities");
Ability ability = new SimpleStaticAbility(Zone.STACK,effect);
ability.setRuleAtTheTop(true);
this.addAbility(ability);
// Counter target spell you don't control.
this.getSpellAbility().addTarget(new TargetSpell(filter));
this.getSpellAbility().addEffect(new CounterTargetEffect());
// Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
this.addAbility(new OverloadAbility(this, new CounterfluxEffect(), new ManaCostsImpl("{1}{U}{U}{R}")));
}
public Counterflux(final Counterflux card) {
super(card);
}
@Override
public Counterflux copy() {
return new Counterflux(this);
}
}
class CounterfluxEffect extends OneShotEffect {
public CounterfluxEffect() {
super(Outcome.Detriment);
staticText = "Counter each spell you don't control.";
}
public CounterfluxEffect(final CounterfluxEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<Spell> spellsToCounter = new LinkedList<>();
for (StackObject stackObject : game.getStack()) {
if (stackObject instanceof Spell && !stackObject.getControllerId().equals(source.getControllerId())) {
spellsToCounter.add((Spell) stackObject);
}
}
for (Spell spell : spellsToCounter) {
game.getStack().counter(spell.getId(), source.getSourceId(), game);
}
return true;
}
@Override
public CounterfluxEffect copy() {
return new CounterfluxEffect(this);
}
}