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package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.BloodrushAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class GhorClanRampager extends CardImpl {
public GhorClanRampager(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{G}");
this.subtype.add("Beast");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Bloodrush - {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Ability ability = new BloodrushAbility("{R}{G}",new BoostTargetEffect(4,4, Duration.EndOfTurn));
ability.addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability);
}
public GhorClanRampager(final GhorClanRampager card) {
super(card);
}
@Override
public GhorClanRampager copy() {
return new GhorClanRampager(this);
}
}