/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.costs; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.keyword.FlashbackAbility; import mage.abilities.mana.ManaAbility; import mage.game.Game; import mage.game.stack.StackObject; import mage.players.Player; import mage.target.Target; import mage.target.Targets; /** * * @author LevelX2 */ public abstract class VariableCostImpl implements Cost, VariableCost { protected UUID id; protected String text; protected boolean paid; protected Targets targets; protected int amountPaid; protected String xText; protected String actionText; public VariableCostImpl(String actionText) { this("X", actionText); } /** * * @param xText string for the defined value * @param actionText what happens with the value (e.g. "to tap", "to exile * from your graveyard") */ public VariableCostImpl(String xText, String actionText) { id = UUID.randomUUID(); paid = false; targets = new Targets(); amountPaid = 0; this.xText = xText; this.actionText = actionText; } public VariableCostImpl(final VariableCostImpl cost) { this.id = cost.id; this.text = cost.text; this.paid = cost.paid; this.targets = cost.targets.copy(); this.xText = cost.xText; this.actionText = cost.actionText; this.amountPaid = cost.amountPaid; } @Override public void setText(String text) { this.text = text; } @Override public String getText() { return text; } @Override public String getActionText() { return actionText; } public void addTarget(Target target) { if (target != null) { this.targets.add(target); } } @Override public Targets getTargets() { return this.targets; } @Override public boolean isPaid() { return paid; } @Override public void clearPaid() { paid = false; amountPaid = 0; } @Override public void setPaid() { paid = true; } @Override public UUID getId() { return this.id; } @Override public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) { return pay(ability, game, sourceId, controllerId, noMana, this); } @Override public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { return true; /* not used */ } @Override public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { return true; /* not used */ } @Override public int getAmount() { return amountPaid; } @Override public void setAmount(int amount) { amountPaid = amount; } @Override public int getMinValue(Ability source, Game game) { return 0; } @Override public int getMaxValue(Ability source, Game game) { return Integer.MAX_VALUE; } @Override public int announceXValue(Ability source, Game game) { int xValue = 0; Player controller = game.getPlayer(source.getControllerId()); StackObject stackObject = game.getStack().getStackObject(source.getId()); if (controller != null && (source instanceof ManaAbility || source instanceof FlashbackAbility || stackObject != null)) { xValue = controller.announceXCost(getMinValue(source, game), getMaxValue(source, game), "Announce the number of " + actionText, game, source, this); } return xValue; } }