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package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.ColorlessPredicate;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class GrizzledAngler extends CardImpl {
public GrizzledAngler(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}");
this.subtype.add("Human");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
this.transformable = true;
this.secondSideCardClazz = GrislyAnglerfish.class;
// {T}: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.
this.addAbility(new TransformAbility());
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GrizzledAnglerEffect(), new TapSourceCost()));
}
public GrizzledAngler(final GrizzledAngler card) {
super(card);
}
@Override
public GrizzledAngler copy() {
return new GrizzledAngler(this);
}
}
class GrizzledAnglerEffect extends OneShotEffect {
private static final FilterCreatureCard filter = new FilterCreatureCard("a colorless creature card in your graveyard");
static {
filter.add(new ColorlessPredicate());
}
public GrizzledAnglerEffect() {
super(Outcome.Benefit);
staticText = "Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform {this}";
}
public GrizzledAnglerEffect(final GrizzledAnglerEffect effect) {
super(effect);
}
@Override
public GrizzledAnglerEffect copy() {
return new GrizzledAnglerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.moveCards(controller.getLibrary().getTopCards(game, 2), Zone.GRAVEYARD, source, game);
if (controller.getGraveyard().count(filter, source.getSourceId(), source.getControllerId(), game) >= 1) {
return new TransformSourceEffect(true).apply(game, source);
}
}
return false;
}
}