/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.SetCardColorAttachedEffect; import mage.abilities.effects.common.continuous.SetCardSubtypeAttachedEffect; import mage.abilities.keyword.EquipAbility; import mage.abilities.keyword.IntimidateAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.game.permanent.PermanentToken; import mage.players.Player; import mage.target.targetpointer.FixedTarget; /** * * @author nantuko */ public class NimDeathmantle extends CardImpl { public NimDeathmantle(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}"); this.subtype.add("Equipment"); this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4))); // Equipped creature gets +2/+2, has intimidate, and is a black Zombie. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IntimidateAbility.getInstance(), AttachmentType.EQUIPMENT))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetCardColorAttachedEffect(ObjectColor.BLACK, Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetCardSubtypeAttachedEffect("Zombie", Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT))); // Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. this.addAbility(new NimDeathmantleTriggeredAbility()); } public NimDeathmantle(final NimDeathmantle card) { super(card); } @Override public NimDeathmantle copy() { return new NimDeathmantle(this); } } class NimDeathmantleTriggeredAbility extends TriggeredAbilityImpl { NimDeathmantleTriggeredAbility() { super(Zone.BATTLEFIELD, new NimDeathmantleEffect(), true); } NimDeathmantleTriggeredAbility(NimDeathmantleTriggeredAbility ability) { super(ability); } @Override public NimDeathmantleTriggeredAbility copy() { return new NimDeathmantleTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; Permanent permanent = zEvent.getTarget(); if (permanent != null && permanent.getOwnerId().equals(this.controllerId) && zEvent.getToZone() == Zone.GRAVEYARD && zEvent.getFromZone() == Zone.BATTLEFIELD && !(permanent instanceof PermanentToken) && permanent.isCreature()) { getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId())); return true; } return false; } @Override public String getRule() { return "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it."; } } class NimDeathmantleEffect extends OneShotEffect { private final Cost cost = new GenericManaCost(4); public NimDeathmantleEffect() { super(Outcome.Benefit); } public NimDeathmantleEffect(NimDeathmantleEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent equipment = game.getPermanent(source.getSourceId()); if (controller != null && equipment != null) { if (controller.chooseUse(Outcome.Benefit, equipment.getName() + " - Pay " + cost.getText() + '?', source, game)) { cost.clearPaid(); if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) { UUID target = targetPointer.getFirst(game, source); if (target != null) { Card card = game.getCard(target); // check if it's still in graveyard if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) { if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { Permanent permanent = game.getPermanent(card.getId()); if (permanent != null) { permanent.addAttachment(equipment.getId(), game); } } } } } } return true; } return false; } @Override public NimDeathmantleEffect copy() { return new NimDeathmantleEffect(this); } }