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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.c;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author Pete Rossi
*/
public class CetaSanctuary extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a red or green permanent");
static {
filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN)));
}
public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
// At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new CetaSanctuaryEffect(), TargetController.YOU, true);
this.addAbility(new ConditionalTriggeredAbility(ability, new PermanentsOnTheBattlefieldCondition(filter),
"At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."));
}
public CetaSanctuary(final CetaSanctuary card) {
super(card);
}
@Override
public CetaSanctuary copy() {
return new CetaSanctuary(this);
}
}
class CetaSanctuaryEffect extends OneShotEffect {
public CetaSanctuaryEffect() {
super(Outcome.DrawCard);
}
public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int red = 0;
int green = 0;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
ObjectColor color = permanent.getColor(game);
if (color.isRed()) {
red = 1;
}
if (color.isGreen()) {
green = 1;
}
if (red == 1 && green == 1) {
break;
}
}
if (red != 0 || green != 0) {
controller.drawCards((red + green), game);
controller.discard(1, false, source, game);
return true;
}
}
return false;
}
@Override
public CetaSanctuaryEffect copy() {
return new CetaSanctuaryEffect(this);
}
}