/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.TriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author Pete Rossi */ public class CetaSanctuary extends CardImpl { private static final FilterControlledPermanent filter = new FilterControlledPermanent("a red or green permanent"); static { filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN))); } public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}"); // At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new CetaSanctuaryEffect(), TargetController.YOU, true); this.addAbility(new ConditionalTriggeredAbility(ability, new PermanentsOnTheBattlefieldCondition(filter), "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.")); } public CetaSanctuary(final CetaSanctuary card) { super(card); } @Override public CetaSanctuary copy() { return new CetaSanctuary(this); } } class CetaSanctuaryEffect extends OneShotEffect { public CetaSanctuaryEffect() { super(Outcome.DrawCard); } public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int red = 0; int green = 0; for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) { ObjectColor color = permanent.getColor(game); if (color.isRed()) { red = 1; } if (color.isGreen()) { green = 1; } if (red == 1 && green == 1) { break; } } if (red != 0 || green != 0) { controller.drawCards((red + green), game); controller.discard(1, false, source, game); return true; } } return false; } @Override public CetaSanctuaryEffect copy() { return new CetaSanctuaryEffect(this); } }