/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterInstantOrSorceryCard; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class BloodfireEnforcers extends CardImpl { public BloodfireEnforcers(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}"); this.subtype.add("Human"); this.subtype.add("Monk"); this.power = new MageInt(5); this.toughness = new MageInt(2); // Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.WhileOnBattlefield), new BloodfireEnforcersCondition(), "{this} has first strike")); ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield), new BloodfireEnforcersCondition(), "and trample as long as an instant card and a sorcery card are in your graveyard")); this.addAbility(ability); } public BloodfireEnforcers(final BloodfireEnforcers card) { super(card); } @Override public BloodfireEnforcers copy() { return new BloodfireEnforcers(this); } } class BloodfireEnforcersCondition implements Condition { private static final FilterInstantOrSorceryCard filter = new FilterInstantOrSorceryCard(); @Override public boolean apply(Game game, Ability source) { boolean instantFound = false; boolean sorceryFound = false; Player player = game.getPlayer(source.getControllerId()); if (player != null) { for(Card card : player.getGraveyard().getCards(game)) { if (card.isInstant()) { if (sorceryFound) { return true; } instantFound = true; } else if (card.isSorcery()) { if (instantFound) { return true; } sorceryFound = true; } } } return false; } }