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package org.mage.test.cards.asthough;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class LeylineOfAnticipationTest extends CardTestPlayerBase {
@Test
public void testCastAsThoughHasFlashDuringCombat() {
addCard(Zone.BATTLEFIELD, playerA, "Plains",2);
addCard(Zone.HAND, playerA, "Leyline of Anticipation");
addCard(Zone.HAND, playerA, "Silvercoat Lion");
setChoice(playerA, "Yes");
castSpell(2, PhaseStep.DRAW, playerA, "Silvercoat Lion");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Leyline of Anticipation", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
}
/**
* Tests playing card with flash from graveyard with Yawgmoth's Agenda in play works also
*/
@Test
public void testNoCastPossibleOnOpponentsTurn() {
addCard(Zone.BATTLEFIELD, playerA, "Plains",2);
addCard(Zone.BATTLEFIELD, playerA, "Yawgmoth's Agenda",1);
addCard(Zone.HAND, playerA, "Leyline of Anticipation");
setChoice(playerA, "Yes");
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
castSpell(2, PhaseStep.DRAW, playerA, "Silvercoat Lion");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Leyline of Anticipation", 1);
assertGraveyardCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
}
}