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package mage.cards.v;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.ChooseCreatureTypeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.game.permanent.token.VolrathsLaboratoryToken;
/**
*
* @author emerald000
*/
public class VolrathsLaboratory extends CardImpl {
public VolrathsLaboratory(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
// As Volrath's Laboratory enters the battlefield, choose a color and a creature type.
Ability ability = new EntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral));
Effect effect = new ChooseCreatureTypeEffect(Outcome.Neutral);
effect.setText("and a creature type");
ability.addEffect(effect);
this.addAbility(ability);
// {5}, {T}: Create a 2/2 creature token of the chosen color and type.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new VolrathsLaboratoryEffect(), new GenericManaCost(5));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public VolrathsLaboratory(final VolrathsLaboratory card) {
super(card);
}
@Override
public VolrathsLaboratory copy() {
return new VolrathsLaboratory(this);
}
}
class VolrathsLaboratoryEffect extends OneShotEffect {
VolrathsLaboratoryEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Create a 2/2 creature token of the chosen color and type";
}
VolrathsLaboratoryEffect(final VolrathsLaboratoryEffect effect) {
super(effect);
}
@Override
public VolrathsLaboratoryEffect copy() {
return new VolrathsLaboratoryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
String type = (String) game.getState().getValue(source.getSourceId() + "_type");
Token token = new VolrathsLaboratoryToken(color, type);
return token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
}
}