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package mage.cards.m;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.KickerAbility;
import mage.abilities.mana.ActivatedManaAbilityImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.Optional;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class MoltenDisaster extends CardImpl {
public MoltenDisaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{R}{R}");
// If Molten Disaster was kicked, it has split second.
Ability ability = new SimpleStaticAbility(Zone.STACK, new MoltenDisasterSplitSecondEffect());
ability.setRuleAtTheTop(true);
this.addAbility(ability);
// Kicker {R}
this.addAbility(new KickerAbility("{R}"));
// Molten Disaster deals X damage to each creature without flying and each player.
this.getSpellAbility().addEffect(new MoltenDisasterEffect());
}
public MoltenDisaster(final MoltenDisaster card) {
super(card);
}
@Override
public MoltenDisaster copy() {
return new MoltenDisaster(this);
}
}
class MoltenDisasterSplitSecondEffect extends ContinuousRuleModifyingEffectImpl {
MoltenDisasterSplitSecondEffect() {
super(Duration.WhileOnStack, Outcome.Detriment);
staticText ="If {this} was kicked, it has split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i>";
}
MoltenDisasterSplitSecondEffect(final MoltenDisasterSplitSecondEffect effect) {
super(effect);
}
@Override
public String getInfoMessage(Ability source, GameEvent event, Game game) {
return "You can't cast spells or activate abilities that aren't mana abilities (Split second).";
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CAST_SPELL || event.getType() == GameEvent.EventType.ACTIVATE_ABILITY;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.CAST_SPELL) {
if (KickedCondition.instance.apply(game, source)) {
return true;
}
}
if (event.getType() == GameEvent.EventType.ACTIVATE_ABILITY) {
Optional<Ability> ability = game.getAbility(event.getTargetId(), event.getSourceId());
if (ability.isPresent() && !(ability.get() instanceof ActivatedManaAbilityImpl)) {
if (KickedCondition.instance.apply(game, source)) {
return true;
}
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public MoltenDisasterSplitSecondEffect copy() {
return new MoltenDisasterSplitSecondEffect(this);
}
}
class MoltenDisasterEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
public MoltenDisasterEffect() {
super(Outcome.Damage);
staticText = "{this} deals X damage to each creature without flying and each player";
}
public MoltenDisasterEffect(final MoltenDisasterEffect effect) {
super(effect);
}
@Override
public MoltenDisasterEffect copy() {
return new MoltenDisasterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = source.getManaCostsToPay().getX();
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
permanent.damage(amount, source.getSourceId(), game, false, true);
}
for (UUID playerId: game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(amount, source.getSourceId(), game, false, true);
}
}
return true;
}
}