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package mage.abilities.effects.common.continuous;
import java.util.HashMap;
import java.util.Iterator;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author Loki
*/
public class GainAbilityAllEffect extends ContinuousEffectImpl {
protected Ability ability;
protected boolean excludeSource;
protected FilterPermanent filter;
public GainAbilityAllEffect(Ability ability, Duration duration) {
this(ability, duration, new FilterPermanent());
}
public GainAbilityAllEffect(Ability ability, Duration duration, FilterPermanent filter) {
this(ability, duration, filter, false);
}
public GainAbilityAllEffect(Ability ability, Duration duration, FilterPermanent filter, String text) {
this(ability, duration, filter, false);
this.staticText = text;
}
public GainAbilityAllEffect(Ability ability, Duration duration, FilterPermanent filter, boolean excludeSource) {
this(ability, duration, filter, excludeSource, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA);
}
public GainAbilityAllEffect(Ability ability, Duration duration, FilterPermanent filter, boolean excludeSource, Layer layer, SubLayer subLayer) {
super(duration, layer, subLayer, Outcome.AddAbility);
this.ability = ability.copy();
this.ability.newId();
this.filter = filter;
this.excludeSource = excludeSource;
}
public GainAbilityAllEffect(final GainAbilityAllEffect effect) {
super(effect);
this.ability = effect.ability.copy();
ability.newId(); // This is needed if the effect is copied e.g. by a clone so the ability can be added multiple times to permanents
this.filter = effect.filter.copy();
this.excludeSource = effect.excludeSource;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
setRuntimeData(source, game);
if (this.affectedObjectsSet) {
for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (!(excludeSource && perm.getId().equals(source.getSourceId())) && selectedByRuntimeData(perm, source, game)) {
affectedObjectList.add(new MageObjectReference(perm, game));
}
}
}
}
@Override
public GainAbilityAllEffect copy() {
return new GainAbilityAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (this.affectedObjectsSet) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost
Permanent permanent = it.next().getPermanentOrLKIBattlefield(game); //LKI is neccessary for "dies triggered abilities" to work given to permanets (e.g. Showstopper)
if (permanent != null) {
permanent.addAbility(ability, source.getSourceId(), game, false);
} else {
it.remove(); // no longer on the battlefield, remove reference to object
if (affectedObjectList.isEmpty()) {
discard();
}
}
}
} else {
setRuntimeData(source, game);
for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (!(excludeSource && perm.getId().equals(source.getSourceId())) && selectedByRuntimeData(perm, source, game)) {
perm.addAbility(ability, source.getSourceId(), game, false);
}
}
// still as long as the prev. permanent is known to the LKI (e.g. Mikaeus, the Unhallowed) so gained dies triggered ability will trigger
HashMap<UUID, MageObject> LKIBattlefield = game.getLKI().get(Zone.BATTLEFIELD);
if (LKIBattlefield != null) {
for (MageObject mageObject : LKIBattlefield.values()) {
Permanent perm = (Permanent) mageObject;
if (!(excludeSource && perm.getId().equals(source.getSourceId())) && selectedByRuntimeData(perm, source, game)) {
if (filter.match(perm, source.getSourceId(), source.getControllerId(), game)) {
perm.addAbility(ability, source.getSourceId(), game, false);
}
}
}
}
}
return true;
}
/**
* Overwrite this in effect that inherits from this
*
* @param source
* @param game
*/
protected void setRuntimeData(Ability source, Game game) {
}
/**
* Overwrite this in effect that inherits from this
*
* @param permanent
* @param source
* @param game
* @return
*/
protected boolean selectedByRuntimeData(Permanent permanent, Ability source, Game game) {
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder();
boolean quotes = (ability instanceof SimpleActivatedAbility) || (ability instanceof TriggeredAbility);
if (excludeSource) {
sb.append("Other ");
}
sb.append(filter.getMessage());
if (duration == Duration.WhileOnBattlefield) {
if (filter.getMessage().toLowerCase().startsWith("each")) {
sb.append(" has ");
} else {
sb.append(" have ");
}
} else if (filter.getMessage().toLowerCase().startsWith("each")) {
sb.append(" gains ");
} else {
sb.append(" gain ");
}
if (quotes) {
sb.append('"');
}
sb.append(ability.getRule());
if (quotes) {
sb.append('"');
}
if (!duration.toString().isEmpty()) {
sb.append(' ').append(duration.toString());
}
return sb.toString();
}
}