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package mage.cards.h;
import java.util.UUID;
import mage.constants.CardType;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.permanent.PermanentIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class HomingLightning extends CardImpl {
public HomingLightning(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{R}{R}");
// Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
this.getSpellAbility().addEffect(new HomingLightningEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public HomingLightning(final HomingLightning card) {
super(card);
}
@Override
public HomingLightning copy() {
return new HomingLightning(this);
}
}
class HomingLightningEffect extends OneShotEffect {
public HomingLightningEffect() {
super(Outcome.Damage);
staticText = "{this} deals 4 damage to target creature and each other creature with the same name as that creature";
}
public HomingLightningEffect(final HomingLightningEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
if (targetPermanent == null) {
return false;
}
FilterCreaturePermanent filter = new FilterCreaturePermanent();
if (targetPermanent.getName().isEmpty()) {
filter.add(new PermanentIdPredicate(targetPermanent.getId())); // if no name (face down creature) only the creature itself is selected
} else {
filter.add(new NamePredicate(targetPermanent.getName()));
}
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (creature != null) {
creature.damage(4, source.getSourceId(), game, false, true);
}
}
return true;
}
@Override
public HomingLightningEffect copy() {
return new HomingLightningEffect(this);
}
}