/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.other.AuraCardCanAttachToPermanentId; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInHand; import java.util.UUID; /** * * @author emerald000 */ public class AcademyResearchers extends CardImpl { public AcademyResearchers(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}{U}"); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. this.addAbility(new EntersBattlefieldTriggeredAbility(new AcademyResearchersEffect(), true)); } public AcademyResearchers(final AcademyResearchers card) { super(card); } @Override public AcademyResearchers copy() { return new AcademyResearchers(this); } } class AcademyResearchersEffect extends OneShotEffect { AcademyResearchersEffect() { super(Outcome.PutCardInPlay); this.staticText = "you may put an Aura card from your hand onto the battlefield attached to {this}."; } AcademyResearchersEffect(final AcademyResearchersEffect effect) { super(effect); } @Override public AcademyResearchersEffect copy() { return new AcademyResearchersEffect(this); } @Override public boolean apply(Game game, Ability source) { FilterCard filterCardInHand = new FilterCard(); filterCardInHand.add(new SubtypePredicate("Aura")); Player controller = game.getPlayer(source.getControllerId()); Permanent academyResearchers = game.getPermanent(source.getSourceId()); if (controller != null && academyResearchers != null) { filterCardInHand.add(new AuraCardCanAttachToPermanentId(academyResearchers.getId())); TargetCardInHand target = new TargetCardInHand(0, 1, filterCardInHand); if (controller.choose(Outcome.PutCardInPlay, target, source.getSourceId(), game)) { Card auraInHand = game.getCard(target.getFirstTarget()); if (auraInHand != null) { game.getState().setValue("attachTo:" + auraInHand.getId(), academyResearchers); auraInHand.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), controller.getId()); if (academyResearchers.addAttachment(auraInHand.getId(), game)) { game.informPlayers(controller.getLogName() + " put " + auraInHand.getLogName() + " on the battlefield attached to " + academyResearchers.getLogName() + '.'); return true; } } } } return false; } }