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package mage.cards.c;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetNonlandPermanent;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class ChainOfVapor extends CardImpl {
public ChainOfVapor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{U}");
// Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
this.getSpellAbility().addEffect(new ChainOfVaporEffect());
this.getSpellAbility().addTarget(new TargetNonlandPermanent());
}
public ChainOfVapor(final ChainOfVapor card) {
super(card);
}
@Override
public ChainOfVapor copy() {
return new ChainOfVapor(this);
}
}
class ChainOfVaporEffect extends OneShotEffect {
public ChainOfVaporEffect() {
super(Outcome.ReturnToHand);
}
public ChainOfVaporEffect(final ChainOfVaporEffect effect) {
super(effect);
}
@Override
public ChainOfVaporEffect copy() {
return new ChainOfVaporEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller == null || sourceObject == null) {
return false;
}
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
controller.moveCards(permanent, Zone.HAND, source, game);
Player player = game.getPlayer(permanent.getControllerId());
TargetControlledPermanent target = new TargetControlledPermanent(0, 1, new FilterControlledLandPermanent("a land to sacrifice (to be able to copy " + sourceObject.getName() + ')'), true);
if (player.chooseTarget(Outcome.Sacrifice, target, source, game)) {
Permanent land = game.getPermanent(target.getFirstTarget());
if (land != null && land.sacrifice(source.getSourceId(), game)) {
if (player.chooseUse(outcome, "Copy the spell?", source, game)) {
Spell spell = game.getStack().getSpell(source.getSourceId());
if (spell != null) {
StackObject newStackObject = spell.createCopyOnStack(game, source, player.getId(), true);
if (newStackObject != null && newStackObject instanceof Spell) {
String activateMessage = ((Spell) newStackObject).getActivatedMessage(game);
if (activateMessage.startsWith(" casts ")) {
activateMessage = activateMessage.substring(6);
}
game.informPlayers(player.getLogName() + ' ' + activateMessage);
}
}
}
}
}
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
return "Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy";
}
}