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package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class ForceOfNature extends CardImpl {
public ForceOfNature(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}{G}{G}");
this.subtype.add("Elemental");
this.power = new MageInt(8);
this.toughness = new MageInt(8);
// Trample
this.addAbility(TrampleAbility.getInstance());
// At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ForceOfNatureEffect(), TargetController.YOU, false));
}
public ForceOfNature(final ForceOfNature card) {
super(card);
}
@Override
public ForceOfNature copy() {
return new ForceOfNature(this);
}
}
class ForceOfNatureEffect extends OneShotEffect {
public ForceOfNatureEffect() {
super(Outcome.Damage);
this.staticText = "{this} deals 8 damage to you unless you pay {G}{G}{G}{G}";
}
public ForceOfNatureEffect(final ForceOfNatureEffect effect) {
super(effect);
}
@Override
public ForceOfNatureEffect copy() {
return new ForceOfNatureEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cost cost = new ManaCostsImpl("{G}{G}{G}{G}");
String message = "Would you like to pay {G}{G}{G}{G} to prevent taking 8 damage from {this}?";
if (!(controller.chooseUse(Outcome.Benefit, message, source, game)
&& cost.pay(source, game, source.getSourceId(), controller.getId(), false, null))) {
controller.damage(8, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
}