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package mage.cards.e;
import mage.MageInt;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class EzuriClawOfProgress extends CardImpl {
final private static FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
final private static FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent();
static {
filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, 3));
filter2.add(new AnotherPredicate());
}
String rule = "Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.";
public EzuriClawOfProgress(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{U}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Elf");
this.subtype.add("Warrior");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new AddCountersControllerEffect(
CounterType.EXPERIENCE.createInstance(1), false), filter, false, rule, true));
// At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Ability ability = new BeginningOfCombatTriggeredAbility(new EzuriClawOfProgressEffect(), TargetController.YOU, false);
ability.addTarget(new TargetControlledCreaturePermanent(filter2));
this.addAbility(ability);
}
public EzuriClawOfProgress(final EzuriClawOfProgress card) {
super(card);
}
@Override
public EzuriClawOfProgress copy() {
return new EzuriClawOfProgress(this);
}
}
class EzuriClawOfProgressEffect extends OneShotEffect {
public EzuriClawOfProgressEffect() {
super(Outcome.Benefit);
this.staticText = "put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have";
}
public EzuriClawOfProgressEffect(final EzuriClawOfProgressEffect effect) {
super(effect);
}
@Override
public EzuriClawOfProgressEffect copy() {
return new EzuriClawOfProgressEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(source.getFirstTarget());
if (target == null) {
return false;
}
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int amount = controller.getCounters().getCount(CounterType.EXPERIENCE);
target.addCounters(CounterType.P1P1.createInstance(amount), source, game);
}
return false;
}
}