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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.m;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.SpiritWhiteToken;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
/**
*
* @author LoneFox
*/
public class MarchOfSouls extends CardImpl {
public MarchOfSouls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{W}");
// Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
this.getSpellAbility().addEffect(new MarchOfSoulsEffect());
}
public MarchOfSouls(final MarchOfSouls card) {
super(card);
}
@Override
public MarchOfSouls copy() {
return new MarchOfSouls(this);
}
}
class MarchOfSoulsEffect extends OneShotEffect {
public MarchOfSoulsEffect() {
super(Outcome.Benefit);
staticText = "Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.";
}
public MarchOfSoulsEffect(final MarchOfSoulsEffect effect) {
super(effect);
}
@Override
public MarchOfSoulsEffect copy() {
return new MarchOfSoulsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<Permanent> creatures = game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(),
source.getControllerId(), source.getSourceId(), game);
HashMap<UUID, Integer> playersWithCreatures = new HashMap<>();
for(Permanent p : creatures) {
UUID controllerId = p.getControllerId();
if(p.destroy(source.getSourceId(), game, true)) {
if(playersWithCreatures.containsKey(controllerId)) {
playersWithCreatures.put(controllerId, playersWithCreatures.get(controllerId) + 1);
}
else {
playersWithCreatures.put(controllerId, 1);
}
}
}
SpiritWhiteToken token = new SpiritWhiteToken();
for(UUID playerId : playersWithCreatures.keySet()) {
token.putOntoBattlefield(playersWithCreatures.get(playerId), game, source.getSourceId(), playerId);
}
return true;
}
}