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package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class ShamanOfTheGreatHunt extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature you control with power 4 or greater");
static {
filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 3));
}
public ShamanOfTheGreatHunt(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}");
this.subtype.add("Orc");
this.subtype.add("Shaman");
this.power = new MageInt(4);
this.toughness = new MageInt(2);
// Haste
this.addAbility(HasteAbility.getInstance());
// Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance());
effect.setText("put a +1/+1 counter on that creature");
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
effect,
new FilterControlledCreaturePermanent("a creature you control"), false, SetTargetPointer.PERMANENT, true
));
// <i>Ferocious</i> - {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
DynamicValue amount = new PermanentsOnBattlefieldCount(filter);
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(amount), new ManaCostsImpl("{2}{G/U}{G/U}"));
ability.setAbilityWord(AbilityWord.FEROCIOUS);
this.addAbility(ability);
}
public ShamanOfTheGreatHunt(final ShamanOfTheGreatHunt card) {
super(card);
}
@Override
public ShamanOfTheGreatHunt copy() {
return new ShamanOfTheGreatHunt(this);
}
}