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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DieYoung extends CardImpl {
public DieYoung(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{B}");
// Choose target creature. You get {E}{E}, then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
this.getSpellAbility().addEffect(new DieYoungEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public DieYoung(final DieYoung card) {
super(card);
}
@Override
public DieYoung copy() {
return new DieYoung(this);
}
}
class DieYoungEffect extends OneShotEffect {
public DieYoungEffect() {
super(Outcome.UnboostCreature);
this.staticText = "Choose target creature. You get {E}{E}, then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way";
}
public DieYoungEffect(final DieYoungEffect effect) {
super(effect);
}
@Override
public DieYoungEffect copy() {
return new DieYoungEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
new GetEnergyCountersControllerEffect(2).apply(game, source);
int max = controller.getCounters().getCount(CounterType.ENERGY);
int numberToPayed = controller.getAmount(0, max, "How many energy counters do you like to pay? (maximum = " + max + ')', game);
if (numberToPayed > 0) {
Cost cost = new PayEnergyCost(numberToPayed);
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), true)) {
Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (targetCreature != null) {
numberToPayed *= -1;
ContinuousEffect effect = new BoostTargetEffect(numberToPayed, numberToPayed, Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(targetCreature, game));
game.addEffect(effect, source);
}
}
}
return true;
}
return false;
}
}