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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
/**
*
* @author jeffwadsworth
*/
public class WatchwingScarecrow extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a white creature");
private static final FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent("a blue creature");
static {
filter.add(new ColorPredicate(ObjectColor.WHITE));
filter2.add(new ColorPredicate(ObjectColor.BLUE));
}
private static final String rule = "{this} has vigilance as long as you control a white creature";
private static final String rule2 = "{this} has flying as long as you control a blue creature";
public WatchwingScarecrow(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}");
this.subtype.add("Scarecrow");
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// Watchwing Scarecrow has vigilance as long as you control a white creature.
ContinuousEffect effect = new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(effect, new PermanentsOnTheBattlefieldCondition(filter), rule)));
// Watchwing Scarecrow has flying as long as you control a blue creature.
ContinuousEffect effect2 = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(effect2, new PermanentsOnTheBattlefieldCondition(filter2), rule2)));
}
public WatchwingScarecrow(final WatchwingScarecrow card) {
super(card);
}
@Override
public WatchwingScarecrow copy() {
return new WatchwingScarecrow(this);
}
}