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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.token.StitcherGeralfZombieToken;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class StitcherGeralf extends CardImpl {
public StitcherGeralf(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// {2}{U}, {tap}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new StitcherGeralfEffect(), new ManaCostsImpl("{2}{U}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public StitcherGeralf(final StitcherGeralf card) {
super(card);
}
@Override
public StitcherGeralf copy() {
return new StitcherGeralf(this);
}
}
class StitcherGeralfEffect extends OneShotEffect {
public StitcherGeralfEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way";
}
public StitcherGeralfEffect(final StitcherGeralfEffect effect) {
super(effect);
}
@Override
public StitcherGeralfEffect copy() {
return new StitcherGeralfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cards cards = new CardsImpl();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
cards.addAll(player.getLibrary().getTopCards(game, 3));
}
}
controller.moveCards(cards, Zone.GRAVEYARD, source, game);
TargetCard target = new TargetCard(0, 2, Zone.GRAVEYARD, new FilterCreatureCard("creature cards to exile"));
controller.chooseTarget(outcome, cards, target, source, game);
int power = 0;
for (UUID cardId : target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
power += card.getPower().getValue();
controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.GRAVEYARD, true);
}
}
return new CreateTokenEffect(new StitcherGeralfZombieToken(power)).apply(game, source);
}
return false;
}
}