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package mage.cards.v;
import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.AddManaToManaPoolTargetControllerEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.TargetPlayer;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class Valleymaker extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Mountain");
private static final FilterControlledPermanent filter2 = new FilterControlledPermanent("a Forest");
static {
filter.add(new SubtypePredicate("Mountain"));
filter2.add(new SubtypePredicate("Forest"));
}
public Valleymaker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{R/G}");
this.subtype.add("Giant");
this.subtype.add("Shaman");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// {tap}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(3), new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter)));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// {tap}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.
Ability ability2 = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaToManaPoolTargetControllerEffect(Mana.GreenMana(3), "chosen player"), new TapSourceCost());
ability2.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter2)));
ability2.addTarget(new TargetPlayer(1, 1, true));
this.addAbility(ability2);
}
public Valleymaker(final Valleymaker card) {
super(card);
}
@Override
public Valleymaker copy() {
return new Valleymaker(this);
}
}